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Christmas trail

Blaze Bramblewhip’s Christmas Creature Chronicle

Twelve rare Christmas creatures have come out for their annual holiday hang-about, and Blaze needs your families to photograph every last one.

AR creature hunts
12
screens of story & play
41
to play at family pace
1–2 hrs
Blaze Bramblewhip, a young wrangler in a bush hat and red scarf, holds a camera on a snowy field beneath the title "Blaze Bramblewhip’s Christmas Creature Chronicle".

The story

What your families are walking into

"G’day mates! I’m Blaze Bramblewhip, Christmas Creature Wrangler, North Pole Field Guide, and part-time mince-pie taste-tester."

Blaze is an Australian wildlife photographer who happens to specialise in festive wildlife, and he reckons your town is prime Christmas creature country. When the lights go up and the air gets cold, the beasties come out: sparkly ones, stripey ones, cheeky ones, and at least one who thinks she is already famous.

He has marked twelve spots on your map. Get close to one and the Creature Camera wakes up — the creature is really there on screen, in the park in front of you, moving about and refusing to hold still. Line up the shot, wait for the moment, and snap. Then Blaze gives you the full field-guide write-up: the species, the habits, the weird bits.

Twelve creatures. One Chronicle. No set order — wander wherever you fancy.

Broad, funny and a bit daft, with a narrator who never drops the accent. The AR gives it a wow moment that plays well with older children and teenagers as well as little ones.

For the organiser

What you actually have to do

Four steps, one afternoon, no design work and nothing to write.
  1. 1

    Buy the trail

    One fee covers your organisation for the season — the whole story, all twelve creatures and all the artwork.

  2. 2

    Make it yours in the wizard

    Tell the wizard where you are and it writes your place name through Blaze’s script. Then drop the twelve creature spots onto your own map — a bandstand, a bridge, a big tree, the corner of the rec. We’re finishing the last of the personalisation, so we will double-check the wording with you before you launch.

  3. 3

    Set your radius and test one stop

    Each spot unlocks within about 20 metres. Walk one of them with a phone before you launch: it takes ten minutes and tells you whether your placements are generous enough.

  4. 4

    Share the link, families play

    Post the link and QR code, print a poster or two for the noticeboard, and families walk the route on their own phones whenever they like.

What’s included

Everything in the box

Written, illustrated and play-tested. You are buying the finished thing, not a starting point.
  • 12 AR creature photo-hunts

    Each creature is animated and anchored in the real world through the phone camera. It moves, it wanders out of frame, and families have to work to get the shot — this is the bit everyone films and puts on the class WhatsApp group.

  • 12 GPS stops, so you may not need signs at all

    Each hunt unlocks when the family is within about 20 metres of the spot you chose. No posters, no code words, nothing to laminate — though most organisers still put up a few signs to advertise the trail.

  • A full field-guide entry for every creature

    The Yule Cat in a spiked helmet, a frost dragon that cannot stop skidding, R A P T O R the show-off delivery robot, a candy fairy, a glow fairy, a polar bear cub with balloons. Each one gets its own illustrated page of habits and fun facts after the catch.

  • 16 story screens in Blaze’s voice

    An opening briefing, a running commentary and a proper send-off at the end, all narrated by a man who says "crikey" without irony.

  • Encouragement when the shot is missed

    Miss the creature and Blaze takes it well — "that one slipped right out of frame, sneaky little thing" — and families try again rather than giving up.

  • Plays in the phone’s browser

    The AR runs in the browser from a QR code or a link. No app store, no install, no accounts.

A look inside

Every screen your families see was drawn for this story. Nothing here is a stock photo.
  • Blaze Bramblewhip peers out through the branches of a heavily decorated Christmas tree, camera in hand.
    Blaze, mid-stakeout.
  • The Yule Cat, a large black cat in a horned helmet and studded leather jacket, sticks its tongue out on a snowy street.
    The Yule Cat, entirely unbothered.
  • A small blue frost dragon in a green scarf skids through deep snow, throwing up a spray of powder.
    The Frost Dragon, still braking.
  • A glowing fairy in a white dress hovers above an ornamental bridge, trailing sparks, with a lit bandstand behind.
    The Glow Fairy.
  • R A P T O R, a red and green festive delivery robot in a Santa hat, flies over a snowy garden with a sack of presents.
    R A P T O R, posing for the camera.
  • The Candy Fairy, dressed in candy-cane stripes with peppermint-swirl wings, perches on a snowy fir branch.
    The Candy Fairy.
  • Blaze Bramblewhip gestures towards the camera mid-explanation on a snowy path lined with hedges.
    Briefings before every hunt.
  • Blaze Bramblewhip stands with the whole cast of Christmas creatures gathered around him on a snowy green.
    The full Chronicle, complete.

Before you buy

What you’ll need

The honest list. Better to know now than the week before you launch.
  • A reasonably modern phone with a camera

    The AR needs a recent phone with a working camera — roughly iPhone 11 / 2020-era Android or newer. That is our best estimate rather than a tested matrix; we will confirm the exact supported-device list before launch. Older handsets can still read the story, but the creature hunts will struggle.

  • Outdoor spots with a bit of space

    Families hold the phone up and turn on the spot to find the creature, so each stop wants a couple of metres of clear ground. Open grass, a path corner, a quiet green — not the edge of a road.

  • Decent GPS at each stop

    Stops unlock by location, so pick places with a clear view of the sky. Dense tree cover or a narrow alley between tall buildings will make the unlock hesitant.

  • About an hour to set up

    Less than the poster-based trails, because there is nothing to print for every stop. An hour in the wizard, then a walk round to sanity-check the placements.

  • An adult with each group

    Children are looking at a screen while walking outdoors. Families play together, and we say so on the opening screen.

Questions

The things organisers ask first

What ages is it for?

Roughly 5 and up with a grown-up. The AR holds older children and teenagers better than a standard treasure hunt does, and the field-guide pages give the adults something to read out.

Does the AR need a special app?

No. It runs in the phone’s browser using the ordinary camera. Families tap "allow camera" once and that is it.

What if someone’s phone cannot handle the AR?

They still get the story, the map and every creature’s field-guide page — they just miss the photo-hunt itself. Worth mentioning in your launch post so nobody is caught out.

Do we need to print signs?

Not for the stops themselves, because they unlock by GPS. Most organisers still print a poster for the school gate and the village noticeboard with the QR code on it, to sell the thing.

What happens if it rains?

The trail sits on your map, not on a calendar, so families play whenever suits them across the window you set. Most organisers run theirs over a fortnight in December and let people pick a dry afternoon.

How many families can play at once?

There is no cap and no queue — everyone plays on their own phone, at their own pace, in whatever order they like. A hundred families on the same Saturday is no different to one.

Do we need to be there while people play?

No. Once the signs are up the trail runs itself. Organisers usually staff a start point on the busiest days to hand out maps and sell refreshments, but that is a fundraising choice, not a requirement.

Is it safe for children?

Families play together under adult supervision, and we say so on the opening screen. We do not create child accounts, ask for names, or collect personal details from players. Pick your stops the way you would plan any walk: pavements, daylight, and nothing that needs crossing a busy road.

Does it work with no signal?

Screens load as families reach each stop, so patchy 4G is fine but a true dead spot is not. If part of your route has no coverage, tell us when you set up and we will help you place the stops around it.

How accessible is it?

Text can be enlarged with the phone’s own settings, every screen works one-handed in portrait, and you choose the route — so you control step-free access, distance and gradient. Families can also skip a challenge and carry on rather than getting stuck.

Get it running

Run Creature Chronicle this Christmas

Sign up, and we will get your trail on your own map. Most organisers are ready to launch the same week.

Indicative price

£299per organisation, per season

Indicative only while we price-test with the first schools and community groups. Get in touch and we will quote you properly — group and multi-site rates available.

  • All 12 AR creature hunts and the full story
  • Your place name written through the script
  • GPS stops placed on your own map
  • Printable QR posters if you want them
  • Live progress for your organisers